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There are 354 productsSort
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Mountain (#352) [Commander 2013]$0.14Set: Commander 2013 Type: Basic Land — Mountain Rarity: Common ({T}: ...
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Sakura-Tribe Elder [Commander 2013]$1.60Set: Commander 2013 Type: Creature — Snake Shaman Rarity: Common Cost: ...
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Sejiri Refuge [Commander 2013]$0.30Set: Commander 2013 Type: Land Rarity: Uncommon Sejiri Refuge enters ...
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Izzet Guildgate [Commander 2013]$0.20Set: Commander 2013 Type: Land — Gate Rarity: Common Izzet Guildgate ...
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Sun Droplet [Commander 2013]$0.30Set: Commander 2013 Type: Artifact Rarity: Uncommon Cost: {2} ...
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Diviner Spirit [Commander 2013]$0.14Set: Commander 2013 Type: Creature — Spirit Rarity: Uncommon Cost: ...
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Sanguine Bond [Commander 2013]$1.80Set: Commander 2013 Type: Enchantment Rarity: Rare Cost: {3}{B}{B}...
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Rupture Spire [Commander 2013]$0.14Set: Commander 2013 Type: Land Rarity: Common Rupture Spire enters th...
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Curse of Inertia [Commander 2013]$0.25Set: Commander 2013 Type: Enchantment — Aura Curse Rarity: Uncommon Cost: ...
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Curse of the Forsaken [Commander 2013]$0.20Set: Commander 2013 Type: Enchantment — Aura Curse Rarity: Uncommon Cost: ...
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Golgari Rot Farm [Commander 2013]$0.25Set: Commander 2013 Type: Land Rarity: Common Golgari Rot Farm enters...
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Farhaven Elf [Commander 2013]$0.25Set: Commander 2013 Type: Creature — Elf Druid Rarity: Common Cost: ...
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Propaganda [Commander 2013]$1.85Set: Commander 2013 Type: Enchantment Rarity: Uncommon Cost: {2}{U...
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Selesnya Charm [Commander 2013]$0.25Set: Commander 2013 Type: Instant Rarity: Uncommon Cost: {G}{W} ...
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Temple of the False God [Commander 2013]$0.15Set: Commander 2013 Type: Land Rarity: Uncommon {T}: Add {C}{C}. Acti...
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Forgotten Cave [Commander 2013]$0.14Set: Commander 2013 Type: Land Rarity: Common Forgotten Cave enters t...
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Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Nick Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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