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There are 133 productsSort
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Grim Backwoods [Commander 2013]$0.45Set: Commander 2013 Type: Land Rarity: Rare {T}: Add {C}.{2}{B}{G}, {...
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Cruel Ultimatum [Commander 2013]$0.60Set: Commander 2013 Type: Sorcery Rarity: Rare Cost: {U}{U}{B}{B}{...
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Jar of Eyeballs [Commander 2013]$0.45Set: Commander 2013 Type: Artifact Rarity: Rare Cost: {3} ...
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Sudden Demise [Commander 2013]$0.45Set: Commander 2013 Type: Sorcery Rarity: Rare Cost: {X}{R} ...
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Tranquil Thicket [Commander 2013]$0.25Set: Commander 2013 Type: Land Rarity: Common Tranquil Thicket enters...
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Leonin Bladetrap [Commander 2013]$0.20Set: Commander 2013 Type: Artifact Rarity: Uncommon Cost: {3} ...
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Simic Guildgate [Commander 2013]$0.25Set: Commander 2013 Type: Land — Gate Rarity: Common Simic Guildgate ...
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Drifting Meadow [Commander 2013]$0.14Set: Commander 2013 Type: Land Rarity: Common Drifting Meadow enters ...
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Ophiomancer [Commander 2013]$5.30Set: Commander 2013 Type: Creature — Human Shaman Rarity: Rare Cost: ...
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Sejiri Refuge [Commander 2013]$0.25Set: Commander 2013 Type: Land Rarity: Uncommon Sejiri Refuge enters ...
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Diviner Spirit [Commander 2013]$0.14Set: Commander 2013 Type: Creature — Spirit Rarity: Uncommon Cost: ...
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Rupture Spire [Commander 2013]$0.14Set: Commander 2013 Type: Land Rarity: Common Rupture Spire enters th...
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Curse of Inertia [Commander 2013]$0.25Set: Commander 2013 Type: Enchantment — Aura Curse Rarity: Uncommon Cost: ...
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Curse of the Forsaken [Commander 2013]$0.20Set: Commander 2013 Type: Enchantment — Aura Curse Rarity: Uncommon Cost: ...
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Farhaven Elf [Commander 2013]$0.30Set: Commander 2013 Type: Creature — Elf Druid Rarity: Common Cost: ...
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Temple of the False God [Commander 2013]$0.14Set: Commander 2013 Type: Land Rarity: Uncommon {T}: Add {C}{C}. Acti...
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Selesnya Charm [Commander 2013]$0.20Set: Commander 2013 Type: Instant Rarity: Uncommon Cost: {G}{W} ...
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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